📜 Character Sheet

Rules Edition: d6 hit dice · Fighting-Man, MU, Cleric, Elf, Dwarf, Halfling

Character Identity

Abilities (3d6)

Hit Points & Armor

12"
Inches (Chainmail)
120'
Feet (Dungeon)
120 yds
Yards (Wilderness)

Saving Throws

CategoryRoll d20 Equal or Better
Death Ray or Poison
Wands
Stone / Paralysis
Dragon Breath
Staves & Spells

Equipment, Encumbrance & Gold

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Carry Weight
12" · 120' · 120 yds
in · ft · yds
Light Foot
Encumbrance

Spell Slots

Notes & Retainers

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