📜 Character Sheet
Rules Edition:
d6 hit dice · Fighting-Man, MU, Cleric, Elf, Dwarf, Halfling
Character Identity
Abilities (3d6)
Hit Points & Armor
12"
Inches (Chainmail)
120'
Feet (Dungeon)
120 yds
Yards (Wilderness)
Saving Throws
| Category | Roll d20 Equal or Better |
|---|---|
| Death Ray or Poison | — |
| Wands | — |
| Stone / Paralysis | — |
| Dragon Breath | — |
| Staves & Spells | — |
Equipment, Encumbrance & Gold
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Carry Weight
12" · 120' · 120 yds
in · ft · yds
Light Foot
Encumbrance
Spell Slots
Notes & Retainers
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